Public beta — practice only. No deposits, wagers, prizes or withdrawals.
Guest practice · Breach / Longmarch
Practice · no monetary valueMatch configuration
- Format
- Best of three · stops at two wins
- Board
- 5 columns × 7 rows · 2 starting rows each
- Clock
- 20s bank per round · max 5s per turn · match at most 3 min
- Openers
- You open round 1, bot opens round 2, you open round 3
- Opening swap
- Once per round, right after the first move, the responder may take over the opening side instead of moving
- Opponent
- House practice bot — strong, deterministic, runs locally, not a person
← All games
Rules
- Each turn, move one piece one row forward — straight or diagonally.
- Straight moves need an empty cell. Diagonal moves can capture an enemy piece.
- Reach the far row to win. Capturing every enemy piece, or leaving them no move, also wins.
- Click your piece, then a highlighted cell. The round opener plays Red from the bottom.