Each nation has its own three units and a national perk. Hover a unit card to read its special rule.
Each turn, give up to three orders: recruit next to your capital, move, or attack. Each unit moves once and attacks once per turn.
Income: 1 coin a turn plus 1 per village you occupy. Five units at most (Gauls six).
Destroy the enemy capital (8 HP; Rome's camp 10) to win the round. After 20 turns each: stronger capital, then bigger army, then more coins, then the second player.